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Crysis 2 (Xbox 360/PS3/PC) Review

April 3, 2011

The Crysis series will always be notorious for the game very few people could actually play the way the game was supposed to. At least that was the case with Crysis 1, Crytek’s sci-fi shooter that only about seven people who actually bought the game could run at max-speeds. Although it looks great, Crysis 2 will be remembered more for the fantastic gameplay and Call of Duty esque multiplayer.

Starting in the visual department, Crysis 2 is a wonderful looking game. The fire, water, buildings; you name it, it looks great. The lighting effects in some areas is some of the best I’ve ever seen in a console game.

Taking place in New York City is always a gamble. Although many games’ setting is a faux Big Apple, Crytek decided to actually put you there. You’ll head through several different real locations of New York, all with their real names. It’s a nice change of pace, especially as a New Yorker, to traverse and duke it out in the true NYC, rather than some fabricated “Liberty City.”

The guns, both human and alien, look, sound and feel great. The rumble of sub-machine guns and the kick-back of sniper riffles are some of the best around. You feel your bullets enter and exit your enemies’ bodies with the rough and fist-quenching audio.

The single-player campaign has something no other shooters- especially Call of Duty- can tout: length. The game will run you about 12 hours from start to finish, a stark contrast from other shooters out there that normally give you about 4-6 hours run-time, and then just focus on the multiplayer. Crysis 2 gives you bang-for-your-buck. The campaign is extremely satisfying, and you never feel that you just want it to end. The assortment of enemies, both alien and human, never gets stale.

Although I never played the original Crysis, I’ve heard that the sequel doesn’t do a great job of getting new players up to speed as to why they’re actually shooting these aliens in the first place, other than they’re aliens. After reading online, the game takes place in 2023, about three years after the conclusion of the first game. The aliens, known as Ceph, are starting to overtake humanity.

A whole bunch of other twists and turns and too deep for me to explain in this review. There’s a lot to take in, and honestly if you haven’t played the first one, you may not be all that interested.

We’ve often heard games be called “The Call of Duty” killer, but often fall short. After days of debating, I believe Crysis 2 can be that game that knocks off Call of Duty. Will it? No, but with the right backing and marketing, it surely can. It has everything that COD fans love: leveling up, fast action, custom load-outs, unlockables, etc.

Crysis 2 just has better little tweaks that separate it from the pack. Since your character is in a suit, you can apply perks to the suit, such as better armor, higher jumping, longer invisiblity, etc. This adds a whole other dynamic to the game, and has kept me going back.

All the standard multiplayer game-types are there, so most FPS-fans will feel right at home.

I did run into some technical problems along the way. Some enemies just got trapped in mid air while appearing to be attacked by a seizure. Another time during a gun battle, the gun I was holding vanished into thin air. Neither of these made me lower my feelings about the game, though, and actually made for a laugh.

Shooters have just gotten stale for me over the past couple of years. Crysis 2 was a breathe of fresh air for me. Starting with the visuals and ending with the in-depth multiplayer, there’s just so much to be had here. Crytek has created a game, that when given the chance and the voice, can be a major player in the industry for years to come.

Grade: A-

2 Comments leave one →
  1. biogamer100 permalink
    April 3, 2011 6:48 am

    Great Review Matt!


  1. Crysis 2 (Xbox 360/PS3/PC) Review « Warp Zone Gaming | PS3 Gaming Central

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